- File must be a valid
.rep replay file and not exceed 2MB.
- Only 2v2 or 3v3 games are accepted (must be exactly 2 or 3 players per team).
- All players in the replay must be registered with their in-game username before uploading.
- Duplicate replays are not allowed.
- Games must have a winner (draws are not accepted).
- Games shorter than 2 minutes and 5 seconds are not accepted.
- Replays older than 48 hours from the game time are not accepted.
- Only replays played on maps starting with
OP SFL- or SFLClan are accepted. You can find these two maps in your profile page
- No stacked worker attack or repair.
- No cargo glitch.
- No allied Spider Mines.
- Once a player types "gg" or any similar form, that is a declaration of surrender/loss.
- If a single player surrenders but their respective team continues to play, the surrendering player must disable vision for all players & is not allowed to chat. The player must also remove all potentially relevant factors in the game, such as floating buildings or Overlords.
- Only 1 Pylon & 1 Photon Cannon is allowed to be built at the choke of each respective player's base.
- If there are multiple Photon Cannons at the choke, the game can be paused to address the player. Once the game is resumed, the player must immediately destroy the Photon Cannon.
- No buildings can be used to block the players' choke.
- Photon Cannons cannot be built outside of players' bases. Pylons & other buildings are allowed outside of players' bases.
- There are no limits to Photon Cannons inside a player's own base. However, Photon Cannons built inside the base must not be able to reach the choke of the base except for the one allowance.
- Bad manner & toxicity will not be tolerated.
- All games will be mirror matchups (ex. PPP vs PPP, PPZ vs PPZ, PTZ vs PTZ).
- Attempts at balancing teams should be kept honest amongst all included players unless teams are specified beforehand.
- Minimum turn-rate 12 games.
- If a player is disconnected due to lag or internet connection issues before 2 minutes, the game is voided.
- Pausing mid-game is allowed within reason & players are recommended to countdown prior to resuming gameplay.
- All players must be registered with their in-game username prior to playing games & submitting replays. The involved players assume responsibility if the game is voided due to a player within the game not being registered.